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Jaymun 
Joined: 16 Jan 2010 Posts: 1008
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Posted: Mon Mar 04, 2013 12:46 am Post subject: |
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| rabbisson wrote: | | I could let you borrow my PFF access if you want. It's not amazing, but it should at least give you a baseline. |
Not trying to derail the thread, but I've been considering buying a year of premium on PFF for a while. I have mixed feelings about a lot of what they do, but I love stats so much that I'm really tempted, how well do you like it? Worth $30 for a year access? _________________
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rabbisson 
Joined: 26 Dec 2004 Posts: 28041 Location: #PoWwWwWvidence
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Posted: Mon Mar 04, 2013 12:47 am Post subject: |
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| Jaymun wrote: | | rabbisson wrote: | | I could let you borrow my PFF access if you want. It's not amazing, but it should at least give you a baseline. |
Not trying to derail the thread, but I've been considering buying a year of premium on PFF for a while. I have mixed feelings about a lot of what they do, but I love stats so much that I'm really tempted, how well do you like it? Worth $30 for a year access? |
I share it with someone, so yeah, definitely worth it. _________________
| Iggles wrote: | | This guy gets it. Seriously, the ideas being espoused here need to get to 88 mph so they can go back to the 1950's. |
Last year Brandon Bolden...this year Zach Sudfeld! |
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24isthelaw
Joined: 15 Nov 2010 Posts: 5178 Location: Where the Patriots are
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Posted: Wed Mar 06, 2013 2:57 am Post subject: |
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Working on this bad boy right now. Question - I am currently determining the productivity of every pass rusher on the spreadsheet, based on their sack, hit, and hurry numbers. I want to make the productivity rating the hits/hurries/sacks divided by the number of games they've played.
But should I make it a per-game number, or a per snap number? Technically, per snap is a better measure of productivity. But at the same time, I want to reward players who earn playing time, and just because a guy lucked into a sack one of the ten times he was let on the field doesn't make him necessarily productive. _________________
Adopt-a-Patriot: Marcus Forston - Practice squad (0 tackles, 0 sacks) |
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BP 
Joined: 14 Feb 2011 Posts: 2206
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Posted: Wed Mar 06, 2013 9:30 am Post subject: |
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| For assuming what you're attempting to represent with your data, I'd use a broader per-game-basis-stat to more accurately display the value of ones productivity. The elusive and distorting "luck" factor is valid IMO to raise concern in you're spreadsheet. |
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rabbisson 
Joined: 26 Dec 2004 Posts: 28041 Location: #PoWwWwWvidence
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Posted: Wed Mar 06, 2013 12:58 pm Post subject: |
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| 24isthelaw wrote: | Working on this bad boy right now. Question - I am currently determining the productivity of every pass rusher on the spreadsheet, based on their sack, hit, and hurry numbers. I want to make the productivity rating the hits/hurries/sacks divided by the number of games they've played.
But should I make it a per-game number, or a per snap number? Technically, per snap is a better measure of productivity. But at the same time, I want to reward players who earn playing time, and just because a guy lucked into a sack one of the ten times he was let on the field doesn't make him necessarily productive. |
For the purposes of this study, I think that doing it per game would be better. _________________
| Iggles wrote: | | This guy gets it. Seriously, the ideas being espoused here need to get to 88 mph so they can go back to the 1950's. |
Last year Brandon Bolden...this year Zach Sudfeld! |
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